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ABSTRACT GAMES
BYTE Passive stacks.  Splendid architecture.  Claim 2 out of 3 stacks of 8 checkers.
CAGE Checkers variant.  Finite game. 
CEPHALOPOD Clever dice mechanism.  The dice in Cephalopod are used as playing pieces  Capture from within. 
COLONNADE  Abstract game. 
COPOLYMER  Multiple cells claimed per turn.  Subtle strategy.
DIFFUSION Original seed sowing mechanism.  Fundamentally different from traditional Mancala games.
DIPOLE Attacking game.  Game of annihilation for Checkers set. 
FLUME (square) Territory.  Closesly related to Dots and Boxes. 
FLUME (hex hex) Territory.  Closesly related to Dots and Boxes. 
GYRE Connection game.  Surround center. 
IMPASSE Armies march through each other.  Win by desertion. 
JOSTLE Combinatorial game.   
MAD BISHOPS Checkers game.  Game of annihilation. 
MAD ROOKS Checkers game.  Game of annihilation. 
MARVIN Checkers game.  Territory. 
MONKEY QUEEN Stacking game.  Checkmate / annihilation. 
OUST (hex grid) Magnificent architecture.  Very innovative game of annihilation. 
OUST (square grid) Go board version.  Same as Oust (hex grid) but square grid.
PALISADE Claim territory with "palisades".  Form fences (stone path enclosures) to surround territory. 
QUADRATURE My first game (1992).   Quadrature is based on an interesting "squaring" mechanism. 
REDSTONE Go variant.  Red stones are used for capturing, but they cannot themselves be captured. 
RIVE Territory game.  High churn rate. 
RUSH Fast paced.  Multiple stones added per turn.  Fast paced game. 
SCRIBE  Pattern forming.  No ties.  Form patterns on an array of 3x3 grids. 
TANBO Game of roots.  Grow root-like formations of like-colored stones.
CONNECTION GAMES
ANCHOR 2D Triangular board with two triangular holes.  Form connections among board edges and hole edges. 
ANCHOR 3D 3D board with three symmetrically arranged holes.  Form connections among hole edges. 
ATOLL  A game of islands.  Connect islands of your color with paths of your stones.
BEGIRD Generalized form of Y.  Begird has 6 or more (multiples of 3) perimeter segments. 
CROSSWAY Draw free connection game for Go set.  Eight directions of connectivity.
GRAND HEX  A complication added to Hex. Still a very simple game.
FRACTAL  Hex variant. Fractal board.
HEX KB  Inspired by Klein bottle.  Uses a "portal".
LARIAT One of the simplest games.  The HYL triad: Hex, Y, and Lariat. 
LOOPHOLE 2D Rhombus shaped board with two rhombus shaped holes.  Form connections between board edges and hole edges. 
LOOPHOLE 3D 3D board with three symmetrically arranged square holes.  Form connections among hole edges. 
MOBIUS  Mobius strip.  Connections are formed between colored segments along the edge of a mobius strip.
SUPER LARIAT Highly unusual geometry.  "Lasso" two of the three crystal shape spars with a double ended lariat of stones.
TRIPEN Trivalent, variable orientation cell division.  Unusual connection game.
TRIVOR Trivalent, variable orientation cell division.  Unusual connection game.
 X  Three player game.  Form an X shaped path, among other possibilities. 
MISCELLANEOUS GAMES
BLOOD DIAMONDS Natural resource management game.  It has a theme, rolled dice, and was designed for online play.

COPYRIGHTS AND TRADEMARKS - All of the games presented here were designed solely by me, Mark Steere.  I retain all of the rights to all of my games, including copyrights and trademarks.

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  Updated November 2010

  Copyright 2010 by Mark Steere. All rights reserved.