| HOME | ABSTRACT GAMES | CONNECTION GAMES | GAME INDEX | 
| ABSTRACT GAMES | Highlighting a small sample of my games. | 
| OUST | 
 Intense game of annihilation. Magnificent architecture and dramatic play. You can get behind and come back, a few times, in one play. Oust is an exhilarating game to win. And a sh*tty game to lose. The Oust game tree is ginormous. Moves are more restricted than in Go, but large groups are removed, and the vacated spaces repopulated - again and again. Oust has been copied, but never equaled. No serious AI exists for Oust. Nor will it exist, for many years to come. Equipment: Hex hex game board, Go stones. Played at:  | 
| CEPHALOPOD | 
 Unique capture-from-within mechanism. Dice are used as playing pieces. Equipment: Printed board, 25 red dice and 25 blue dice. Played at:  | 
| REDSTONE | 
 Variant of Go in which captures are executed with neutral, red stones. Red stones cannot themselves be captured. Played at:  | 
| KING AND COURTESAN | 
 Army game. Get your king into the enemy home square, or kill the enemy king.  |