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NOTICE TO
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Please:
If you have an idea for a variant of one of my games, please run it past me first. |
BLOG |
My abstract game design blog. |
DISCUSSION
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for Mark Steere Games |
3D MAZE |
Wei-Hwa Huang solved this maze in about 50 minutes by printing it on 3 pieces of paper and clipping them together. He filled in the first floor dead ends on one page, and the second floor dead ends on another page. Finally he filled in the solution on the third page. Previously Walter Pullen solved it in about an hour using his Daedalus maze program. The challenge there was in translating the input into something Daedalus could work with. Walter created an interesting, multi-colored, 3D perspective rendering of the solution, but I can't show you that. Nobody I know of has solved it the old fashioned way by studying it visually and developing the solution in their mind. |