| ABSTRACT GAMES | 
 
| ANAASH | 2021 | Stacking game.    Annihilation. | 
| BAMBOO | 2021 | Game of clumps. | 
| BASIC | 2009 | Game of mixed stacks. | 
| BLACKSTONE | 2024 | Simple game of blocking and annihilation. | 
| BLAST RADIUS | 2024 | Nuclear blast annihilation. | 
| BOUNCE | 2023 | Simple group forming game. | 
| BYTE | 2005 | Passive stacks.    Claim 2 out of 3 stacks of 8 checkers. | 
| CAGE | 2010 | Checkers variant. | 
| CEPHALOPOD | 2006 | Dice are used as playing pieces.    Capture from within. | 
| CHURN | 2024 | Full size game on tiny board.    Massive churn rate. | 
| CLUSTERFUSS | 2023 | Related to Clobber.    Annihilation goal. | 
| COLONNADE | 2010 | One dimensional board. | 
| COPOLYMER | 2006 | Multiple cells claimed per turn.   Subtle strategy. | 
| CROSSCUT | 2023 | Decisive in-a-row game.   Very rare class of game. | 
| DIE | 2025 | Game of self annihilation. | 
| DIFFUSION | 2006 | Original seed sowing mechanism. | 
| DIPOLE | 2007 | Attacking game.   Game of annihilation for Checkers set. | 
| DODO | 2021 | Super simple game. | 
| FENCES | 2021 | Pencil and paper game. | 
| FLUME (square) | 2010 | Territory game.   Dots and Boxes family. | 
| FLUME (hex hex) | 2010 | Territory game.   Dots and Boxes family. | 
| GOPHER | 2021 | Super simple game. | 
| HADRON | 2022 | Super simple game. | 
| HEXOTIC | 2024 | Oust-class game.     Surround and capture. | 
| ICEBREAKER | 2021 | A game of icebreakers.   Win by capturing the majority of icebergs. | 
| IHEX | 2024 | Oust class game.   Form irregular hexagons, capturing minority. | 
| IMPASSE | 2003 | Armies march through each other.   Win by desertion. | 
| INCHWORM | 2021 | Game of inchworms. | 
| JOSTLE | 2010 | Combinatorial game.     Last to move wins. | 
| KING AND COURTESAN | 2022 | Army game.     Get your king into the enemy home square, or kill the enemy king. | 
| KOBUDAI | 2021 | Gender bender.     Game of annihilation. | 
| MAD BISHOPS | 2010 | Combinatorial game.   Game of annihilation. | 
| MAD ROOKS | 2010 | Combinatorial game.   Game of annihilation. | 
| MARVIN | 2012 | Stacking game.   Territory. | 
| MONKEY QUEEN | 2011 | Stacking game.   Checkmate / annihilation. | 
| MOSAIC | 2009 | Tile game.   Game of aggression and territory. | 
| O | 2024 | Monocolored loop formation.  One color game.  No loop-guaranteeing "hacks" required. | 
| OUST (hex hex) | 2007 | Magnificent architecture.  Board starts empty and ends with only one color. | 
| OUST (square grid) | 2007 | Same as Oust (hex hex) but square grid. | 
| PATHWAY | 2021 | Simple combinatorial.   Make a path. | 
| PARASOL | 2024 | Overlapping sub-grids.   Majority occupation. | 
| QUADRATURE | 1992 | My first game (1992).   Othello-like "squaring" mechanism.  Only MSG game in which draws can occur. | 
| REDSTONE | 2012 | Go variant.   Red stones are used for capturing, but they cannot themselves be captured. | 
| RIVE | 2010 | High churn rate.    Territory. | 
| RUSH | 2007 | Multiple stones added per turn.   Fast paced game. | 
| SAVAGE GO | 2023 | Go variant.   Multiple placements per turn. | 
| SCRIBE | 2006 | Pattern forming.   No ties.   Form patterns on an array of 3x3 grids. | 
| SILO | 2021 | Mixed stacks, one dimensional game.   Arrange all your checkers into a contiguous substack. | 
| SUBSUME | 2024 | Monocolored loop formation.   Two-color game. | 
| TAKE | 2024 | Free form Tanbo.  Grow root-like formations of stones.  Add new seeds. | 
| TANBO | 1993 | Game of roots.  Grow root-like formations of stones. | 
| ZOLA | 2021 | Simple, robust, strategic.   One of my very best games. | 
| CONNECTION GAMES | 
 
| ANCHOR 2D | 2008 | Triangular board with two triangular holes.  Form connections among board edges and hole edges. | 
| ANCHOR 3D | 2008 | 3D board with three symmetrically arranged holes.   Form connections among hole edges. | 
| ATOLL | 2008 | A game of perimiter islands.   Connect islands of your color. | 
| BEGIRD | 2008 | Generalized form of Y.   Begird has 6 or more (multiples of 3) perimeter segments. 
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| CONECT | 2024 | Conic surface.   Surround the apex of a cone. | 
| CONECT WIDE CONE | 2024 | Wide cone board.   Print N Play. | 
| CONECT NARROW CONE | 2024 | Narrow cone board.   Print N Play. | 
| CORDON | 2023 | Cordoning game.   Cordon off more than half of the board. | 
| CROSSWAY | 2007 | Square connection game.  No draws.   Eight directions of connectivity. | 
| CUBE LARIAT | 2024 | Connection game played on cubic surface.   Draws are not possible. | 
| GRAND HEX | 2009 | Hex with an added complication. Still a very simple game. | 
| FRACTAL | 2010 | FRACTAL BOARD    Beautiful game.  Designed to minimize first move advantage. | 
| GYRE | 2015 | Connection game.   Surround center. | 
| HEX KB | 2009 | Inspired by Klein bottle.   Uses a "portal". 
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| HEXAGONAL Y | 2023 | Y adapted to hexagonal board.   Ultra simple, fundamental geometric principle. 
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| HY 2 | 2023 | Y adapted to hexagonal board.   Ultra simple, fundamental geometric principle. 
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| HY 3 | 2023 | Y adapted to hexagonal board.   Ultra simple, fundamental geometric principle. 
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| LARIAT | 2008 | World's simplest connection game.   Completes the HYL triad: Hex, Y, Lariat.   Pie rule recommended. | 
| LOOPHOLE 2D | 2008 | Rhombus shaped board with two rhombus shaped holes.   Form connections between board edges and hole edges. | 
| LOOPHOLE 3D | 2008 | 3D board with three symmetrically arranged square holes.  Form connections among hole edges. | 
| MOBIUS | 2008 | Mobius strip.   Connections are formed between colored segments along the edge of a mobius strip. 
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| NESTED Y | 2006 | Y superimposed on Y | 
| PYRAMID PARTITION | 2024 | Fully three dimensional connection game. | 
| PYRAMID Y | 2024 | Y board.    Projection of hexagonally tessellated pyramid. | 
| SINGULARITY | 2024 | Surround a neutral corner stone.   Unusual design. | 
| SUPER LARIAT | 2008 | Highly unusual geometry.   "Lasso" two of the three crystal shape spars with a double ended lariat of stones. | 
| TRIPEN | 2013 | Trivalent, variable orientation cell division.   Unusual connection game. | 
| TRIVOR | 2012 | Trivalent, variable orientation cell division.   Unusual connection game. | 
| X | 2009 | Three player game.   Form an X shaped path, among other possibilities. | 
| OOSCGs | Orthogonal Only Square Connection Games | 
 
| CANDY NECKLACE | 2024 | SPO (single placement only).     Connection game science. | 
| CATACLYSM | 2023 | Kills are massive and cataclysmic. | 
| CLEARCUT and HALFCUT | 2023 | Kill by forming crosscut with larger group. | 
| CLUMP | 2023 | Clobber setup. Form clumps by swapping. | 
| CRISSCROSS | 2023 | Modified Reversi capture. | 
| CROSSFIELD | 2024 | SPO (single placement only).     Prohibited glyphs guarantee against draws. | 
| FLIPSTOP | 2023 | Form crosscut, flip enemy checkers that don't form new crosscuts. | 
| MINCUT | 2023 | No crosscuts formed.  Fuctionally similar to Crossway. | 
| MINEFIELD | 2024 | SPO (single placement only).     Prohibited glyphs guarantee against draws. | 
| NAKATTA | 2024 | SPO (single placement only).     The ultimate connection game design. | 
| NAKED DIAGONAL | 2024 | SPO (single placement only).     Connection game science. | 
| NAKEDFIELD | 2024 | SPO (single placement only).     Prohibited glyphs guarantee against draws. | 
| NECKLACE | 2024 | SPO (single placement only).     Loops are prohibited, which safeguards against crosscuts. | 
| OOSCG-W | 2023 | Form crosscut, kill enemies, replace with friendlies anywhere. | 
| SWAPTIMUM | 2023 | Form crosscut and swap to kill crosscut. | 
| UNRAVEL | 2024 | Crosscut dissipation. |